Quest for Valor
Role: Level Designer and Scripter
Solo Level Design Project
Engine: Unreal
Quest for Valor is a 3D third-person dungeon crawler action game. It was created by an instructor from Vancouver Film School, and is used as a large assignment during their 1 year Game Design program.
​
Quest for Valor was the largest Unreal project I had to do at my time at VFS, and it definitely helped me improve my blueprinting skills tremendously.
​
My dungeon in Quest for Valor was the product of many a sleepless nights paired up with the coinciding 2D project Khaya being developed.
​
Making the dungeon, a large amount of inspiration came from The Elder Scrolls V: Skyrim. I decided to theme up my dungeon first, with the theme being captured villagers and sacrificing them to make it easy on the player. The dungeon was made using Unreal's BSPs, and textured and set-dressed from the given ingredients.
​
As for the blueprinting side, this was also the largest project I had to do blue-printing wise. Although it wasn't the cleanest, I had managed to create many blueprint events for the level.